Acolyte of the Butterfly
Posts: 136 from 2013/2/12
From: Hungary, Kecsk...
Quote:
Henes wrote:
If you want to use your own libjpeg.a build then just install it in /usr/lib. And add your jpeglib.h in /usr/include.
Then include jpeglib.h as usual in your source. This will include gg:os-include/jpeglib.h which, in turn, will include /usr/include/jpeglib.h. This is the way to go to be sdk-update-friendly and no need to hack the official include files.
Currently the libjpeg containing the SDK is fine for me.