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MUI
SetWindowPointer
ShInKurO
# 1
Caterpillar
Posts: 36 from 2008/5/30
hi,
I've a problem which is probably a sincronization's one with MUI4: I use this code to change pointer image into my subclass into dragbegin method:
if ((muiRenderInfo(obj))&& _window(obj))
SetWindowPointer(_window(obj), WA_Pointer, data->dropPointer, TAG_DONE);
with data->dropPointer a pointerclass object.
When I dispose object in my dispose method I dispose that dropPointer object and before this I've setted:
SetWindowPointer(_window(obj), WA_Pointer, NULL, TAG_DONE);
But 90% ways after to have dispose my object I've freeze system, so is there a new way to change pointer images on MorphOS?
How could I use MorphOS standard image pointers like OWB does? :)
[ Edited by ShInKurO 01.07.2012 - 10:00 ]
»
01.07.12
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08:58
Kronos
# 2
Moderator
Posts: 2323 from 2003/2/24
Standard pointer:
SetWindowPointer(_window(display),WA_PointerType,POINTERTYPE_NORMAL,TAG_DONE); (set to normal)
More types in intuition/pointerclass.h
»
01.07.12
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11:30