• MorphOS Developer
    jacadcaps
    Posts: 2975 from 2003/3/5
    From: Canada
    The single_bits objects are using MUIA_Width_FixWidthTxt - so basically you're telling the MUI engine that the object must not exceed the width of the "0" character while you want the columns containing those objects to fix larger objects too. The proper approach would be to use MUIA_HorizWeight with a low value (you've got to experiment there a bit) on all the objects in a column.
  • »13.01.17 - 01:01
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