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Caterpillar
Posts: 33 from 2013/6/20
@all
POT = power of two texture
NPOT = non power of two texture
He certainly use rectangular textures for a gui
>MorphOS is the only one that can't .
So all is said : It is up to you to find another way ....
This is why I talked about "manually" doing it
@ Daytona675x
Excuse me but "Tu te noye dans un verre d'eau"
Doing it manually is only
having/testing 2 flags : card_cant_do_npot uvarray->already_scaled
if(card_cant_do_npot)
if(!uvarray->already_scaled)
for each U V in uvarray
multiply U V with 2 floats resizeu resizev (no need for a full matrix)
Alain
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»30.01.14 - 10:41