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3D Graphics
Several contextS in TinyGL
Henes
# 2
MorphOS Developer
Posts: 507 from 2003/6/14
All tinygl.library functions are macros defined this way:
#define glFoo(a, b) GLFoo(__tglcontext, a, b)
See tgl/gl.h
So just change current context this way:
__tglcontext = yourcontext;
»
07.11.13
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13:27