MorphOS Developer
Posts: 1520 from 2003/2/24
From: Finland
It probably wouldnt take much effort create wazp3dppc.library from Wazp3D source code. Bigger problem is probably slow software rendering and poor compatibility with the existing Warp3D software.
Those could be solved if someone took the ball, though :)
Edit: it looks like Wzp3D could use TinyGL (?)
"Hardware OpenGL(Mesa) can be used in AROS"
http://thellier.free.fr/Wazp3D.htm
To me it is completely alien stuff...
[ Edited by itix 31.05.2013 - 13:24 ]1 + 1 = 3 with very large values of 1