• Order of the Butterfly
    Order of the Butterfly
    Posts: 459 from 2003/7/26
    From: Wroclaw/Poland
    Hey @bigfoot
    Have you received my e-mail (July, 18th 2023, subject "depth buffer in tiinygl")?

    I still can't found reason of the simple problem in rendering with enabled depth buffer test but disabled writing to depth buffer. I don't see any reason why the artifacts are visible. Polygons on the same z-position shouldn't collide if writting to depth buffer is disabled. I used this method quite often and it always worked without any problems (also on macOS).

    I attached to the mail simple source which shows the the problem. It is reporducible on my PowerBook G4 A1138.
    I use TinyGL from MorphOS 3.18. I haven't tried the ninth public TinyGL beta release yet.

    [ Edited by MDW 15.08.2023 - 12:11 ]
  • »15.08.23 - 10:55
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