• Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Posts: 750 from 2011/11/30
    Quake 2, Quake 3, Warzone, all recent BeWorld's SDL2 ports (Ottomatc, nanosaur 2 etc), Freespace, AvP, Robin Hood (btw, indeed it seems to run faster to me too) work perfectly. However, with GLQuake, I get the follwoing error: Starting Quake...
    I_Error: Hunk_Alloc: failed on 1544814608 bytes
    I can't recall whether this was happening in the past with some versions of MorphOS/TinyGL and then it stopped working.

    [ Edited by Cool_amigaN 08.01.2023 - 22:56 ]
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  • »08.01.23 - 21:56
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