• MorphOS Developer
    bigfoot
    Posts: 508 from 2003/4/11
    Quote:

    Cowcat wrote:
    Still bugged cubemap support in D3 for R200. Don't know if it was already correct for R300+ or it is fixed now in the new driver (same for g_doublevision visuals, etc).


    I just found a problem (in tinygl.library, so affecting every driver) that caused mipmapped cube maps to fail. Fixing that at least makes the ARB2 renderer in Doom 3 look a lot better, although I think there are still some issues that need fixing.

    I'll try to get another TinyGL update with this fix included out as soon as possible.
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »26.12.22 - 10:56
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