• MorphOS Developer
    bigfoot
    Posts: 508 from 2003/4/11
    Quote:

    Cowcat wrote:
    Still bugged cubemap support in D3 for R200. Don't know if it was already correct for R300+ or it is fixed now in the new driver (same for g_doublevision visuals, etc).


    Please remind me again, where in Doom 3 can I see this cubemap problem?

    Quote:

    What tglEnableNewExtensions(0) does besides "new extensions" ? Is it needed for new pipeline-as-shaders, shaders support in general or for some of the upgraded/fixed functions ?


    It does two things:
    1) It changes which extensions are advertised via glGetString(GL_EXTENSIONS). The affected extensions still exist, and are still available, even when tglEnableNewExtensions() is not called. They're just not advertised.
    2) It toggles a bug fix for glWindowPos#?() on. Some already existing software relies on the non-standard functionality present in previous TinyGL versions, so in order to retain binary compatibility, this particular bug fix is only available after calling tglEnableNewExtensions().

    And that's all. Nothing else. It doesn't affect the fixed-function-as-shaders functionality or anything else not listed above.
    I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.
  • »20.12.22 - 13:02
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