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3D Graphics
TinyGL: FBO, Shaders and futur improvements
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Cowcat
# 232
Butterfly
Posts: 91 from 2020/12/24
@beworld
- SM64 - Yep, should be no visual difference with shaders but who knows :)
I think changing SDL_opengl.h (2.26.x) include with your finding is enough now. At least I can recompile my shit :)
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17.12.22
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17:38
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