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3D Graphics
TinyGL: FBO, Shaders and futur improvements
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Cowcat
# 230
Butterfly
Posts: 94 from 2020/12/24
@beworld
Well, I thought that the issue was more towards SDL2 includes when C++ was in use, but not quite sure. Time to make another SDL2 lib ?
I saw your fork. Whats the visual difference with old sm64 version ?
If your SDL2 starts to allow GL2 support I see a good amount of upgrades, like scummvm (but only for r300+ users).
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17.12.22
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15:02
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