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3D Graphics
TinyGL: FBO, Shaders and futur improvements
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Andreas_Wolf
# 162
Yokemate of Keyboards
Posts: 12309 from 2003/5/22
From: Germany
> letting ShaderJoy be ported to MorphOS
ShaderJoy requires OpenGL ES 2.0, of which there is no implementation on MorphOS, so it wouldn't be a straightforward port at least.
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07.09.22
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19:38
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