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3D Graphics
TinyGL: FBO, Shaders and futur improvements
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beworld
# 55
Priest of the Order of the Butterfly
Posts: 558 from 2010/2/10
From: FRANCE
For me i have a preference for "Target 2: Framebuffer objects" (can use by SDL2 OpenGL renderer driver) and shaders and and.. all
Same here i will contribute.
IMac G5 2.1,PowerMac 2.7,PowerBook 1.5
My MOS ports
»
30.05.22
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10:22
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