• Order of the Butterfly
    Order of the Butterfly
    Posts: 351 from 2019/5/9
    From: Central Bohemi...
    many thanks for explanation and nice plans.
    I like to contribute to the bounty if it will be.

    And I have some questions. I am not developer or expert on computer graphics, but want to ask, what part of graphics cards hardware this future MorphOS OpenGL implementation utilize?

    R200 - R500 have in HW spec (techpowerup.com):
    Pixel Shaders
    Vertex Shaders
    TMUs (texture mapping units)
    ROPs (render output units)

    R600, Evergreen, Northern Island have:
    Cores (=shaders?)

    So what is most important for TinyGL/OpenGL speed in MorphOS? Can MorphOS utilize all Shaders or cores?
    Please, in short is enough. I make often a benchmarking and it helps a lot.
    AmigaOS3: Amiga 1200
    AmigaOS4: Micro A1-C, AmigaOne XE, Pegasos II, Sam440ep, Sam440ep-flex, AmigaOneX1000
    MorphOS: Efika 5200b, Pegasos I, Pegasos II, Powerbook G4, Mac Mini, iMac G5, Powermac G5 Quad
  • »29.05.22 - 19:09