MorphOS Developer
Posts: 510 from 2003/4/11
Quote:
Cowcat wrote:
glTexGenfv is fixed ? That means Doom3 should look much better. I want test that.
Sorry, no changes have been done to texture coord generation in a long time.
Quote:
Cowcat wrote:
Got bigfoot my tinygl observations/debug for VBOs ?
I did receive an email from you recently, but I'm a little bit behind on the emails right now - I'll get to it very soon :)
I rarely log in to MorphZone which means that I often miss private messages sent on here. If you wish to contact me, please email me at [username]@asgaard.morphos-team.net, where [username] is my username here on MorphZone.