Priest of the Order of the Butterfly
Posts: 545 from 2010/2/10
eliot a écrit :
Oh yes, this would be great!
Ermentrud also uses this in SDL2.
I have a working modified version here, but I have some problems with alpha channel in bitmaps.
MorphOS 3.16 fix somes part of blending problem.
Your fix present in your github is correct.
But in main git, i see unsing of SDL_CreateTextue with SDL_TEXTUREACCESS_TARGET flag and need FBOs in OpenGL mode.[ Edité par beworld 18.02.2022 - 07:17 ]