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3D Graphics
TinyGL: FBO, Shaders and futur improvements
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eliot
# 6
Priest of the Order of the Butterfly
Posts: 628 from 2004/4/15
Oh yes, this would be great!
Ermentrud also uses this in SDL2.
I have a working modified version here, but I have some problems with alpha channel in bitmaps.
regards
eliot
»
17.02.22
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07:26
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