Order of the Butterfly
Posts: 447 from 2003/7/25
For me TinyGL is the most important feature of MorphOS. I very like coding C/C++ with old OpenGL. MorphOS platform is perfect target for me. :)
I am still in non-shaders age. However I will go to next step of my retro-3D hobby when TinyGL allows for it.
So I am interested in add improvements to TinyGL. In my opinion this is very good idea.