Priest of the Order of the Butterfly
Posts: 579 from 2010/2/10
From: FRANCE
Context: As you know, i'm working on SDL2 and games porting.
Some games from SDL2 ports, examples: Doom3, sm64, ScummMV, PRBoom, etc... could use missing features (as Framebuffer objects or shaders) that allow them better rendering and gaming experience.
Goal: Have a better TinyGL/OpenGL supportRemark:I'm waiting for your opinion on this suject to know how many of us will find interesting.
All arguments feeding this topic could lead to new features and improvements so do not hesitate to share your ideas.
Depending on the number of responses and needs, we could open a Bounty for MorphOS Team developers.IMac G5 2.1,PowerBook G4 1.5,MacMini 1.5, PowerMac G5 2.7 died !!!
My MOS ports