Warp3D games problems -SOLVED-
  • Caterpillar
    Caterpillar
    mugo
    Posts: 28 from 2005/8/28
    In another topic, i asked how could i enable Warp3D support for BVision cards.

    One of you guys (sorry for not remember your nick) told me how i should proceed, and told me that none of the games you tested works. He had some glitches and control problems.

    Well, i finally made the Warp3D drivers work (i've been stupid. Used the Mediator Warp3D drivers . . .), and had the same glitches mentioned.

    But i noticed that it happens even if the Warp3D wasn't in use. Running Payback using software rendering gave me the same problems.

    Well, the bottom line is, the problem is related to the lowlevel.library included in the MOS install.

    All you have to do, is to use the lowlevel.library that you already had in your AmigaOS 3.9 install. Just copy it over libs: in the MOS partition.

    But remember, you have to delete, or rename (wich i recommend) the lowlevel.library in the MOSSYS:Libs/ directory.

    Regards,
    Marcelo.
  • »31.08.05 - 01:27
    Profile
  • Order of the Butterfly
    Order of the Butterfly
    AmigaMancer
    Posts: 265 from 2005/8/25
    Yes, it was me who made that post. Thanks for the great tip. Problem is solved now, indeed!
    GLQuake still crashes, though. I wonder if there is a fix or a MOS version for this.
    Amiga 1200 user.
  • »31.08.05 - 14:38
    Profile
  • Caterpillar
    Caterpillar
    mugo
    Posts: 28 from 2005/8/28
    I'm using BlitzQuake_WOS, from Aminet, and it works verry well in MOS PUP.

    Regards,
    Marcelo.
  • »31.08.05 - 17:05
    Profile
  • Yokemate of Keyboards
    Yokemate of Keyboards
    takemehomegrandma
    Posts: 2720 from 2003/2/24
    Great feedback! :-)

    From personal experience I agree to what you say about MOSSYS; don't delete things, rename them!
    MorphOS is Amiga done right! :-)
    MorphOS NG will be AROS done right! :-)
  • »31.08.05 - 19:38
    Profile