MorphOS Developer
Posts: 510 from 2003/4/11
Quote:Check the rgb values of the midsection of the 's' if you don't believe that it is quite visible here, btw.
Sure, I'm able to see there's a little bit of blur in the middle, especially when looking at the zoom. When just reading, though, it's not visible and it's damn annoying.
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In other words, typographic characters are not to be seen as mere 'lines',
No, they're apparently not meant to be seen at all, eh? :)
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as if drawn by a child with a crayon. They are complex two dimensional shapes, where some parts are more apparent (thicker, or 'blacker' to use a typographic term..) than other parts. If some part stands out less, that does not make the character less readable,
Thinner != invisible. A thin line is OK, but I'm not even sure if I'm gonna agree there's more than 2 lines in the M.
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in fact there's good reason to believe it was designed this way in order to make a character more unique and thus easier to spot. It's just like people writing in all caps doesn't make things easier to read just because characters are bigger. Subtleness can be much more efficient.
Thinner, maybe. Invisible? No. Subtleness is not the same as invisibility
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And btw: it is technically wrong to call it 'blurring'. Blurring is when you reduce the amount of information in an original image by mixing adjacent colour fields.
OK, if you say so.
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In this case, there is *more* information than in a mere b/w image of the same resolution, because each pixel is carefully shaded according to how much black is actually present in that area of the character.
So exactly a kind of blurring... If the lower part of a square is black, you mix the upper (white) and lower (black) part of the square to form a gray square. If that is not blurring, I don't know what it is.
And no matter how you look at it, a pixel based representation of a truetype font is always gonna have less "information" than the original, unless you happen to find a square font which at a specific size has edges which exactly align with pixel boundaries. The question is then how much blurring of the original font you can allow before it becomes unreadable. For me that line is well crossed on that screenshot.
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