iOS game made by Amigians (SoB parallax)
  • Visitor
  • Hello all, just wanted to announce a game that I'm launching for the iOS platform.
    It's called Thor Runes 2+ Blitz.
    Coding by me, graphics by Daniel Thomas and music by OJ Oscillation (original title)
    http://www.remix64.com/member/oj_oscillation/

    Daniel re-created "FROM SCRATCH", Shadow of the Beast 1 Parallax graphic layers at menu screen and the "About box" was created as a Workbench 1.3 window!

    screenshot1.jpg
    tutorial6.jpg

    It's already "In review" by apple. I can give some free download codes to the community.

    I'll post the link and a promo video as soon as it's released.

    How hard it would be to port OpenGL ES and OpenAL to MOS? :)
    I would need (free syntax)
    * Texture2d.plot (x,y,size,alpha);
    * SoundFX.play / rewind / stop / volume

    If I port that, I would be eligible for a rv300 beta driver? :-?
  • »30.06.11 - 21:14
  • ZB
  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    ZB
    Posts: 115 from 2008/9/29
    Nice !

    Congratulations.
    ---
    Morphing the Phoenix...
  • »01.07.11 - 08:28
    Profile
  • Visitor
  • BTW, it was just approved.

    http://itunes.apple.com/us/app/thor-runes-2-blitz/id442153222?mt=8

    So, how can I port it to MOS?
  • »01.07.11 - 18:18