• Order of the Butterfly
    Order of the Butterfly
    Divinity
    Posts: 498 from 2009/9/8
    Hi pampers

    Can you tell me where download the right "old" bochs version please ?

    Ok, thanks, this is the .bochsrc file :


    # You may now use double quotes around pathnames, in case
    # your pathname includes spaces.

    #=======================================================================
    # CONFIG_INTERFACE
    #
    # The configuration interface is a series of menus or dialog boxes that
    # allows you to change all the settings that control Bochs's behavior.
    # There are two choices of configuration interface: a text mode version
    # called "textconfig" and a graphical version called "wx". The text
    # mode version uses stdin/stdout and is always compiled in. The graphical
    # version is only available when you use "--with-wx" on the configure
    # command. If you do not write a config_interface line, Bochs will
    # choose a default for you.
    #
    # NOTE: if you use the "wx" configuration interface, you must also use
    # the "wx" display library.
    #=======================================================================
    #config_interface: textconfig
    #config_interface: wx

    #=======================================================================
    # DISPLAY_LIBRARY
    #
    # The display library is the code that displays the Bochs VGA screen. Bochs
    # has a selection of about 10 different display library implementations for
    # different platforms. If you run configure with multiple --with-* options,
    # the display_library command lets you choose which one you want to run with.
    # If you do not write a display_library line, Bochs will choose a default for
    # you.
    #
    # The choices are:
    # x use X windows interface, cross platform
    # win32 use native win32 libraries
    # carbon use Carbon library (for MacOS X)
    # beos use native BeOS libraries
    # macintosh use MacOS pre-10
    # amigaos use native AmigaOS libraries
    # sdl use SDL library, cross platform
    # svga use SVGALIB library for Linux, allows graphics without X11
    # term text only, uses curses/ncurses library, cross platform
    # rfb provides an interface to AT&T's VNC viewer, cross platform
    # wx use wxWindows library, cross platform
    # nogui no display at all
    #
    # NOTE: if you use the "wx" configuration interface, you must also use
    # the "wx" display library.
    #=======================================================================
    #display_library: amigaos
    #display_library: beos
    #display_library: carbon
    #display_library: macintosh
    #display_library: nogui
    #display_library: rfb
    #display_library: sdl
    #display_library: term
    #display_library: win32
    #display_library: wx
    #display_library: x

    #=======================================================================
    # ROMIMAGE:
    # You now need to load a ROM BIOS into F0000-FFFFF. Normally, you can
    # use a precompiled BIOS in the bios/ directory of the source tree,
    # named BIOS-bochs-latest.
    # You can also use the environment variable $BXSHARE to specify the
    # location of the BIOS.
    #=======================================================================
    romimage: file=bios/BIOS-bochs-latest, address=0xf0000
    #romimage: file=bios/BIOS-bochs-2-processors, address=0xf0000
    #romimage: file=bios/BIOS-bochs-4-processors, address=0xf0000
    #romimage: file=bios/rombios.bin, address=0xf0000

    #=======================================================================
    # MEGS
    # set this to the default number of Megabytes of memory you want
    # to emulate. You may also pass the '-megs xyz' option to bochs
    #
    # The default is 32MB, most OS's won't need more than that.
    #=======================================================================
    #megs: 256
    #megs: 128
    #megs: 64
    megs: 32
    #megs: 16
    #megs: 8

    #=======================================================================
    # OPTROMIMAGE[1-4]:
    # You may now load up to 4 optional ROM images. Be sure to use a
    # read-only area, typically between C8000 and EFFFF. These optional
    # ROM images should not overwrite the rombios (located at
    # F0000-FFFFF) and the videobios (located at C0000-C7FFF).
    # Those ROM images will be initialized by the bios if they contain
    # the right signature (0x55AA).
    # It can also be a convenient way to upload some arbitary code/data
    # in the simulation, that can be retrieved by the boot loader
    #=======================================================================
    #optromimage1: file=optionalrom.bin, address=0xd0000
    #optromimage2: file=optionalrom.bin, address=0xd1000
    #optromimage3: file=optionalrom.bin, address=0xd2000
    #optromimage4: file=optionalrom.bin, address=0xd3000

    #=======================================================================
    # VGAROMIMAGE
    # You now need to load a VGA ROM BIOS into C0000.
    #=======================================================================
    #vgaromimage: bios/VGABIOS-lgpl-latest
    #vgaromimage: bios/VGABIOS-elpin-2.40
    vgaromimage: bios/VGABIOS-elpin-2.40

    #=======================================================================
    # FLOPPYA:
    # Point this to pathname of floppy image file or device
    # This should be of a bootable floppy(image/device) if you're
    # booting from 'a'.
    #
    # You can set the initial status of the media to 'ejected' or 'inserted'.
    # floppya: 2_88=path, status=ejected (2.88M 3.5" floppy)
    # floppya: 1_44=path, status=inserted (1.44M 3.5" floppy)
    # floppya: 1_2=path, status=ejected (1.2M 5.25" floppy)
    # floppya: 720k=path, status=inserted (720K 3.5" floppy)
    # floppya: 360k=path, status=inserted (360K 5.25" floppy)
    # floppya: 320k=path, status=inserted (320K 5.25" floppy)
    # floppya: 180k=path, status=inserted (180K 5.25" floppy)
    # floppya: 160k=path, status=inserted (160K 5.25" floppy)
    #
    # The path should be the name of a disk image file. On unix, you can use
    # a raw device name such as /dev/fd0 on Linux. On WinNT and Win2k, use
    # drive letters such as a: or b: as the path. Raw floppy access is not
    # supported on Windows 95 and 98.
    #=======================================================================
    floppya: 1_44=/dev/fd0, status=inserted
    #floppya: file=../1.44, status=inserted
    #floppya: 1_44=/dev/fd0H1440, status=inserted
    #floppya: 1_2=../1_2, status=inserted
    #floppya: 1_44=a:, status=inserted
    #floppya: 1_44=a.img, status=inserted
    #floppya: 1_44=/dev/rfd0a, status=inserted

    #=======================================================================
    # FLOPPYB:
    # See FLOPPYA above for syntax
    #=======================================================================
    #floppyb: 1_44=b:, status=inserted
    floppyb: 1_44=b.img, status=inserted

    #=======================================================================
    # ATA0, ATA1, ATA2, ATA3
    # ATA controller for hard disks and cdroms
    #
    # ata[0-3]: enabled=[0|1], ioaddr1=addr, ioaddr2=addr, irq=number
    #
    # These options enables up to 4 ata channels. For each channel
    # the two base io addresses and the irq must be specified.
    #
    # ata0 is enabled by default, with ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
    #
    # Examples:
    # ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
    # ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
    # ata2: enabled=1, ioaddr1=0x1e8, ioaddr2=0x3e0, irq=11
    # ata3: enabled=1, ioaddr1=0x168, ioaddr2=0x360, irq=9
    #=======================================================================
    ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
    ata1: enabled=0, ioaddr1=0x170, ioaddr2=0x370, irq=15
    ata2: enabled=0, ioaddr1=0x1e8, ioaddr2=0x3e0, irq=11
    ata3: enabled=0, ioaddr1=0x168, ioaddr2=0x360, irq=9

    #=======================================================================
    # ATA[0-3]-MASTER, ATA[0-3]-SLAVE
    #
    # This defines the type and characteristics of all attached ata devices:
    # type= type of attached device [disk|cdrom]
    # mode= only valid for disks [flat|concat|external|dll|sparse|vmware3]
    # mode= only valid for disks [undoable|growing|volatile]
    # path= path of the image
    # cylinders= only valid for disks
    # heads= only valid for disks
    # spt= only valid for disks
    # status= only valid for cdroms [inserted|ejected]
    # biosdetect= type of biosdetection [none|auto], only for disks on ata0 [cmos]
    # translation=type of transation of the bios, only for disks [none|lba|large|rechs|auto]
    # model= string returned by identify device command
    # journal= optional filename of the redolog for undoable and volatile disks
    #
    # Point this at a hard disk image file, cdrom iso file, or physical cdrom
    # device. To create a hard disk image, try running bximage. It will help you
    # choose the size and then suggest a line that works with it.
    #
    # In UNIX it may be possible to use a raw device as a Bochs hard disk,
    # but WE DON'T RECOMMEND IT. In Windows there is no easy way.
    #
    # In windows, the drive letter + colon notation should be used for cdroms.
    # Depending on versions of windows and drivers, you may only be able to
    # access the "first" cdrom in the system. On MacOSX, use path="drive"
    # to access the physical drive.
    #
    # The path, cylinders, heads, and spt are mandatory for type=disk
    # The path is mandatory for type=cdrom
    #
    # Default values are:
    # mode=flat, biosdetect=auto, translation=auto, model="Generic 1234"
    #
    # The biosdetect option has currently no effect on the bios
    #
    # Examples:
    # ata0-master: type=disk, mode=flat, path=10M.sample, cylinders=306, heads=4, spt=17
    # ata0-slave: type=disk, mode=flat, path=20M.sample, cylinders=615, heads=4, spt=17
    # ata1-master: type=disk, mode=flat, path=30M.sample, cylinders=615, heads=6, spt=17
    # ata1-slave: type=disk, mode=flat, path=46M.sample, cylinders=940, heads=6, spt=17
    # ata2-master: type=disk, mode=flat, path=62M.sample, cylinders=940, heads=8, spt=17
    # ata2-slave: type=disk, mode=flat, path=112M.sample, cylinders=900, heads=15, spt=17
    # ata3-master: type=disk, mode=flat, path=483M.sample, cylinders=1024, heads=15, spt=63
    # ata3-slave: type=cdrom, path=iso.sample, status=inserted
    #=======================================================================
    ata0-master: type=disk, mode=flat, path="30M.sample", cylinders=615, heads=6, spt=17
    #ata0-slave: type=cdrom, path=D:, status=inserted
    #ata0-slave: type=cdrom, path=/dev/cdrom, status=inserted
    #ata0-slave: type=cdrom, path="drive", status=inserted
    #ata0-slave: type=cdrom, path=/dev/rcd0d, status=inserted

    #=======================================================================
    # BOOT:
    # This defines your boot drive.
    # You can either boot from 'floppy', 'disk' or 'cdrom'
    # legacy 'a' and 'c' are also supported
    # Examples:
    # boot: floppy
    # boot: disk
    # boot: cdrom
    # boot: c
    # boot: a
    #=======================================================================
    #boot: floppy
    boot: disk

    #=======================================================================
    # IPS:
    # Emulated Instructions Per Second. This is the number of IPS that bochs
    # is capable of running on your machine. Read the note in config.h
    # on how to find this. Make sure to recompile after.
    #
    # IPS is used to calibrate many time-dependent events within the bochs
    # simulation. For example, changing IPS affects the frequency of VGA
    # updates, the duration of time before a key starts to autorepeat, and
    # the measurement of BogoMips and other benchmarks.
    #
    # Examples:
    # Machine Mips
    # ________________________________________________________________
    # 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
    # 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3 1 to 1.8 Mips
    # 166Mhz 64bit Sparc with Solaris 2.x approx 0.75 Mips
    # 200Mhz Pentium with Linux 2.x approx 0.5 Mips
    #
    #=======================================================================
    ips: 1000000

    #=======================================================================
    # CLOCK:
    # This defines the parameters of the clock inside Bochs:
    #
    # SYNC:
    # TO BE COMPLETED (see Greg explaination in bug #536329)
    #
    # TIME0:
    # Specifies the start (boot) time of the virtual machine. Use a time
    # value as returned by the time(2) system call. If no time0 value is
    # set or if time0 equal to 1 (special case) or if time0 equal 'local',
    # the simulation will be started at the current local host time.
    # If time0 equal to 2 (special case) or if time0 equal 'utc',
    # the simulation will be started at the current utc time.
    #
    # Syntax:
    # clock: sync=[none|slowdown|realtime], time0=[timeValue|local|utc]
    #
    # Example:
    # clock: sync=none, time0=local # Now (localtime)
    # clock: sync=slowdown, time0=315529200 # Tue Jan 1 00:00:00 1980
    # clock: sync=none, time0=631148400 # Mon Jan 1 00:00:00 1990
    # clock: sync=realtime, time0=938581955 # Wed Sep 29 07:12:35 1999
    # clock: sync=realtime, time0=946681200 # Sat Jan 1 00:00:00 2000
    # clock: sync=none, time0=1 # Now (localtime)
    # clock: sync=none, time0=utc # Now (utc/gmt)
    #
    # Default value are sync=none, time0=local
    #=======================================================================
    #clock: sync=none, time0=local


    #=======================================================================
    # FLOPPY_BOOTSIG_CHECK: disabled=[0|1]
    # Enables or disables the 0xaa55 signature check on boot floppies
    # Defaults to disabled=0
    # Examples:
    # floppy_bootsig_check: disabled=0
    # floppy_bootsig_check: disabled=1
    #=======================================================================
    #floppy_bootsig_check: disabled=1
    floppy_bootsig_check: disabled=0

    #=======================================================================
    # LOG:
    # Give the path of the log file you'd like Bochs debug and misc. verbage
    # to be written to. If you really don't want it, make it /dev/null. :^(
    #
    # Examples:
    # log: ./bochs.out
    # log: /dev/tty
    #=======================================================================
    #log: /dev/null
    log: bochsout.txt

    #=======================================================================
    # LOGPREFIX:
    # This handles the format of the string prepended to each log line.
    # You may use those special tokens :
    # %t : 11 decimal digits timer tick
    # %i : 8 hexadecimal digits of cpu0 current eip
    # %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror)
    # %d : 5 characters string of the device, between brackets
    #
    # Default : %t%e%d
    # Examples:
    # logprefix: %t-%e-@%i-%d
    # logprefix: %i%e%d
    #=======================================================================
    #logprefix: %t%e%d

    #=======================================================================
    # LOG CONTROLS
    #
    # Bochs now has four severity levels for event logging.
    # panic: cannot proceed. If you choose to continue after a panic,
    # don't be surprised if you get strange behavior or crashes.
    # error: something went wrong, but it is probably safe to continue the
    # simulation.
    # info: interesting or useful messages.
    # debug: messages useful only when debugging the code. This may
    # spit out thousands per second.
    #
    # For events of each level, you can choose to crash, report, or ignore.
    # TODO: allow choice based on the facility: e.g. crash on panics from
    # everything except the cdrom, and only report those.
    #
    # If you are experiencing many panics, it can be helpful to change
    # the panic action to report instead of fatal. However, be aware
    # that anything executed after a panic is uncharted territory and can
    # cause bochs to become unstable. The panic is a "graceful exit," so
    # if you disable it you may get a spectacular disaster instead.
    #=======================================================================
    panic: action=ask
    error: action=report
    info: action=report
    debug: action=ignore
    #pass: action=fatal

    #=======================================================================
    # DEBUGGER_LOG:
    # Give the path of the log file you'd like Bochs to log debugger output.
    # If you really don't want it, make it /dev/null or '-'. :^(
    #
    # Examples:
    # debugger_log: ./debugger.out
    #=======================================================================
    #debugger_log: /dev/null
    #debugger_log: debugger.out
    debugger_log: -

    #=======================================================================
    # COM1:
    # This defines a serial port (UART type 16550A). You can specify a device
    # to use as com1. This can be a real serial line, or a pty. To use a pty
    # (under X/Unix), create two windows (xterms, usually). One of them will
    # run bochs, and the other will act as com1. Find out the tty the com1
    # window using the `tty' command, and use that as the `dev' parameter.
    # Then do `sleep 1000000' in the com1 window to keep the shell from
    # messing with things, and run bochs in the other window. Serial I/O to
    # com1 (port 0x3f8) will all go to the other window.
    #=======================================================================
    #com1: enabled=1, dev=/dev/ttyp9


    #=======================================================================
    # PARPORT1:
    # This defines a parallel (printer) port. When turned on and an output file is
    # defined the emulated printer port sends characters printed by the guest OS
    # into the output file. On some platforms a device filename can be used to
    # send the data to the real parallel port (e.g. "/dev/lp0" on Linux, "lpt1" on
    # win32 platforms).
    #
    # Examples:
    # parport1: enabled=1, file="parport.out"
    # parport1: enabled=1, file="/dev/lp0"
    # parport1: enabled=0
    #=======================================================================
    parport1: enabled=1, file="parport.out"

    #=======================================================================
    # SB16:
    # This defines the SB16 sound emulation. It can have several of the
    # following properties.
    # All properties are in the format sb16: property=value
    # midi: The filename is where the midi data is sent. This can be a
    # device or just a file if you want to record the midi data.
    # midimode:
    # 0=no data
    # 1=output to device (system dependent. midi denotes the device driver)
    # 2=SMF file output, including headers
    # 3=output the midi data stream to the file (no midi headers and no
    # delta times, just command and data bytes)
    # wave: This is the device/file where wave output is stored
    # wavemode:
    # 0=no data
    # 1=output to device (system dependent. wave denotes the device driver)
    # 2=VOC file output, incl. headers
    # 3=output the raw wave stream to the file
    # log: The file to write the sb16 emulator messages to.
    # loglevel:
    # 0=no log
    # 1=only midi program and bank changes
    # 2=severe errors
    # 3=all errors
    # 4=all errors plus all port accesses
    # 5=all errors and port accesses plus a lot of extra info
    # dmatimer:
    # microseconds per second for a DMA cycle. Make it smaller to fix
    # non-continous sound. 750000 is usually a good value. This needs a
    # reasonably correct setting for IPS.
    #
    # For an example look at the next line:
    #=======================================================================

    #sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000

    #=======================================================================
    # VGA_UPDATE_INTERVAL:
    # Video memory is scanned for updates and screen updated every so many
    # virtual seconds. The default is 300000, about 3Hz. This is generally
    # plenty. Keep in mind that you must tweak the 'ips:' directive
    # to be as close to the number of emulated instructions-per-second
    # your workstation can do, for this to be accurate.
    #
    # Examples:
    # vga_update_interval: 250000
    #=======================================================================
    vga_update_interval: 300000

    # using for Winstone '98 tests
    #vga_update_interval: 100000

    #=======================================================================
    # KEYBOARD_SERIAL_DELAY:
    # Approximate time in microseconds that it takes one character to
    # be transfered from the keyboard to controller over the serial path.
    # Examples:
    # keyboard_serial_delay: 200
    #=======================================================================
    keyboard_serial_delay: 250

    #=======================================================================
    # KEYBOARD_PASTE_DELAY:
    # Approximate time in microseconds between attempts to paste
    # characters to the keyboard controller. This leaves time for the
    # guest os to deal with the flow of characters. The ideal setting
    # depends on how your operating system processes characters. The
    # default of 100000 usec (.1 seconds) was chosen because it works
    # consistently in Windows.
    #
    # If your OS is losing characters during a paste, increase the paste
    # delay until it stops losing characters.
    #
    # Examples:
    # keyboard_paste_delay: 100000
    #=======================================================================
    keyboard_paste_delay: 100000

    #=======================================================================
    # FLOPPY_COMMAND_DELAY:
    # Time in microseconds to wait before completing some floppy commands
    # such as read/write/seek/etc, which normally have a delay associated.
    # I had this hardwired to 50,000 before.
    #
    # Examples:
    # floppy_command_delay: 50000
    #=======================================================================
    floppy_command_delay: 500

    #=======================================================================
    # MOUSE:
    # This option prevents Bochs from creating mouse "events" unless a mouse
    # is enabled. The hardware emulation itself is not disabled by this.
    # You can turn the mouse on by setting enabled to 1, or turn it off by
    # setting enabled to 0. Unless you have a particular reason for enabling
    # the mouse by default, it is recommended that you leave it off.
    # You can also toggle the mouse usage at runtime (middle mouse button on
    # X11 and SDL, F12 on Win32).
    #
    # Examples:
    # mouse: enabled=1
    # mouse: enabled=0
    #=======================================================================
    mouse: enabled=0

    #=======================================================================
    # private_colormap: Request that the GUI create and use it's own
    # non-shared colormap. This colormap will be used
    # when in the bochs window. If not enabled, a
    # shared colormap scheme may be used. Not implemented
    # on all GUI's.
    #
    # Examples:
    # private_colormap: enabled=1
    # private_colormap: enabled=0
    #=======================================================================
    private_colormap: enabled=0

    #=======================================================================
    # fullscreen: ONLY IMPLEMENTED ON AMIGA
    # Request that Bochs occupy the entire screen instead of a
    # window.
    #
    # Examples:
    # fullscreen: enabled=0
    # fullscreen: enabled=1
    #=======================================================================
    #fullscreen: enabled=0
    #screenmode: name="sample"

    #=======================================================================
    # ne2k: NE2000 compatible ethernet adapter
    #
    # Examples:
    # ne2k: ioaddr=IOADDR, irq=IRQ, mac=MACADDR, ethmod=MODULE, ethdev=DEVICE, script=SCRIPT
    #
    # ioaddr, irq: You probably won't need to change ioaddr and irq, unless there
    # are IRQ conflicts.
    #
    # mac: The MAC address MUST NOT match the address of any machine on the net.
    # Also, the first byte must be an even number (bit 0 set means a multicast
    # address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast
    # address. For the ethertap module, you must use fe:fd:00:00:00:01. There may
    # be other restrictions too. To be safe, just use the b0:c4... address.
    #
    # ethdev: The ethdev value is the name of the network interface on your host
    # platform. On UNIX machines, you can get the name by running ifconfig. On
    # Windows machines, you must run niclist to get the name of the ethdev.
    # Niclist source code is in misc/niclist.c and it is included in Windows
    # binary releases.
    #
    # script: The script value is optionnal, and is the name of a script that
    # is executed after bochs initialize the network interface. You can use
    # this script to configure this network interface, or enable masquerading.
    # This is mainly useful for the tun/tap devices that only exist during
    # Bochs execution. The network interface name is supplied to the script
    # as first parameter
    #=======================================================================
    # ne2k: ioaddr=0x240, irq=9, mac=fe:fd:00:00:00:01, ethmod=fbsd, ethdev=en0 #macosx
    # ne2k: ioaddr=0x240, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
    # ne2k: ioaddr=0x240, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
    # ne2k: ioaddr=0x240, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=MYCARD
    # ne2k: ioaddr=0x240, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
    # ne2k: ioaddr=0x240, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun0, script=./tunconfig

    #=======================================================================
    # KEYBOARD_MAPPING:
    # This enables a remap of a physical localized keyboard to a
    # virtualized us keyboard, as the PC architecture expects.
    # If enabled, the keymap file must be specified.
    #
    # Examples:
    # keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
    #=======================================================================
    keyboard_mapping: enabled=0, map=

    #=======================================================================
    # KEYBOARD_TYPE:
    # Type of keyboard return by a "identify keyboard" command to the
    # keyboard controler. It must be one of "xt", "at" or "mf".
    # Defaults to "mf". It should be ok for almost everybody. A known
    # exception is french macs, that do have a "at"-like keyboard.
    #
    # Examples:
    # keyboard_type: mf
    #=======================================================================
    #keyboard_type: mf

    #=======================================================================
    # USER_SHORTCUT:
    # This defines the keyboard shortcut to be sent when you press the "user"
    # button in the headerbar. The shortcut string can be a combination of
    # these key names: "alt", "bksp", "ctrl", "del", "esc", "f1", "f4", "tab"
    # and "win". Up to 3 keys can be pressed at a time.
    #
    # Example:
    # user_shortcut: keys=ctrlaltdel
    #=======================================================================
    #user_shortcut: keys=ctrlaltdel

    #=======================================================================
    # other stuff
    #=======================================================================
    #magic_break: enabled=1
    #cmosimage: cmos.img
    #load32bitOSImage: os=nullkernel, path=../kernel.img, iolog=../vga_io.log
    #load32bitOSImage: os=linux, path=../linux.img, iolog=../vga_io.log, initrd=../initrd.img
    #i440fxsupport: enabled=1
    usb1: enabled=1, ioaddr=0xFF80, irq=10
    #text_snapshot_check: enable

    #=======================================================================
    # for Macintosh, use the style of pathnames in the following
    # examples.
    #
    # vgaromimage: :bios:VGABIOS-elpin-2.40
    # romimage: file=:bios:BIOS-bochs-latest, address=0xf0000
    # floppya: 1_44=[fd:], status=inserted
    #=======================================================================


    #=======================================================================
    #
    # The following directives are DEPRECATED
    # Please convert them to the new syntax or remove them
    #
    #=======================================================================

    #=======================================================================
    #
    # The DISKC option is deprecated. Use ATA* options instead.
    #
    # DISKC: file=, cyl=, heads=, spt=
    # Point this at a hard disk image file. To create
    # a hard disk image, try running bximage. It will help you choose the
    # size and then suggest a diskc line that works with it.
    #
    # In UNIX it may be possible to use a raw device as a Bochs hard disk,
    # but WE DON'T RECOMMEND IT. In Windows there is no easy way.
    #
    # Examples:
    # diskc: file=10M.sample, cyl=306, heads=4, spt=17
    # diskc: file=20M.sample, cyl=615, heads=4, spt=17
    # diskc: file=30M.sample, cyl=615, heads=6, spt=17
    # diskc: file=46M.sample, cyl=940, heads=6, spt=17
    # diskc: file=62M.sample, cyl=940, heads=8, spt=17
    # diskc: file=112M.sample, cyl=900, heads=15, spt=17
    # diskc: file=483M.sample, cyl=1024, heads=15, spt=63
    #=======================================================================
    #diskc: file="30M.sample", cyl=615, heads=6, spt=17

    #=======================================================================
    #
    # The DISKD option is deprecated. Use ATA* options instead.
    #
    # DISKD:
    # See DISKC above for syntax
    #
    # NOTE: diskd and cdromd must not be used together!
    #=======================================================================
    #diskd: file="diskd.img", cyl=615, heads=6, spt=17

    #=======================================================================
    #
    # The CDROMD option is deprecated. Use ATA* options instead.
    #
    # CDROMD:
    #
    # cdromd: dev=/dev/cdrom, status=inserted
    # cdromd: dev=/dev/cdrom, status=ejected
    # cdromd: dev=e:, status=ejected
    #
    # In windows, the drive letter + colon notation should be used for cdroms.
    # Depending on versions of windows and drivers, you may only be able to
    # access the "first" cdrom in the system. On MacOSX, use path="drive"
    # to access the physical drive.
    #
    # NOTE: diskd and cdromd must not be used together!
    #=======================================================================
    #cdromd: dev=D:, status=inserted
    #cdromd: dev=/dev/cdrom, status=inserted
    #cdromd: dev="drive", status=inserted

    #=======================================================================
    #
    # The TIME0 directive is DEPRECATED. Use the CLOCK directive instead
    #
    # TIME0:
    # Specifies the start (boot) time of the virtual machine. Use a time
    # value as returned by the time(2) system call. If no time0 value is
    # set or if time0 equal to 1 (special case), the simulation will be
    # started at the current time of the host.
    #
    # Examples:
    # time0: 1 # Now
    # time0: 315529200 # Tue Jan 1 00:00:00 1980
    # time0: 631148400 # Mon Jan 1 00:00:00 1990
    # time0: 938581955 # Wed Sep 29 07:12:35 1999
    # time0: 946681200 # Sat Jan 1 00:00:00 2000
    #=======================================================================
    #time0: 938581955

    #=======================================================================
    #
    # The PIT directive is DEPRECATED. Use the CLOCK directive instead
    #
    # PIT:
    # The PIT is the programmable interval timer. It has an option that tries to
    # keep the PIT in sync with real time. This feature is still experimental,
    # but it may be useful if you want to prevent Bochs from running too fast, for
    # example a DOS video game. Be aware that with the realtime pit option, your
    # simulation will not be repeatable; this can a problem if you are debugging.
    #=======================================================================
    #pit: realtime=1

    #=======================================================================
    # NEWHARDDRIVESUPPORT: enabled=[0|1]
    # The old harddrive code is not maintened any more.
    # Default value is enabled=1
    #=======================================================================
    #newharddrivesupport: enabled=1
  • »28.02.10 - 12:25
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