• Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12075 from 2003/5/22
    From: Germany
    David Pleasance on the plans Commodore UK had with Hombre in case they had won the bid for Commodore International:

    "there was (albeit not fully developed) new technology which was based around a RISC Core, with built in 3D rendering, built in chunky pixel mode, and built in 5.1 surround sound (which was in 1995 the state of the art) I am not capable technically to explain how all this worked together, but what I had demonstrated to me was truly mind blowing. It would have taken quite a lot of effort to finish the development of this “super chip” but we were intent on doing so."
    http://www.retrodomination.com/rd-interview-david-pleasance/

    "what I was shown being developed (during our "Due Diligence" process) I found to be mind blowing (though it was in very early prototype form at that time). The engineers had taken a basic (but very powerful RISC chip) and were combining it with the addition of full 3D rendering, multi channel audio, graphics generation and much more (over my head!). All I know is that this was the most significant technical advance in Commodore's history. Interesting that NO ONE subsequently involved in Amiga or Commodore even bothered to try to resurrect it or proceed. What a complete waste!"
    http://obligement.free.fr/articles_traduction/itwpleasance_en.php

    "The engineering team were working on a brand new chip set (Codenamed Hombre) which used a Risc based core, and which also featured inbuilt 3D rendering, 5.1 surround sound stereo chunky planar and much much more. Sadly this was not compatible with the then current Amiga technology however was so far advanced of anything else in the market, we wanted to support the development of this technology."
    http://distrita.com/david-pleasance-ex-commodore-interview/

    "we would have invested big time into the unblieveable technology (Codenamed Hombre) which was under development at the time of the Banktuptcy and this would have included actually recruiting more Engineers."
    https://generationamigapro.wordpress.com/2016/07/16/interview-david-john-pleasance-what-does-the-future-look-like-for-amiga-systems-and-friendup/

    As we all know, Escom on the other hand scrapped all new Commodore developments like Hombre, AAA, AA+ and whatnot.


    Edit: Added more quotes

    [ Edited by Andreas_Wolf 03.12.2018 - 09:21 ]
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