• Yokemate of Keyboards
    Yokemate of Keyboards
    takemehomegrandma
    Posts: 2720 from 2003/2/24
    Quote:


    bbrv wrote:

    To be honest, we are not sure what we will do. If that causes some of you to abandon your machines, that is too bad. Whatever happens you can be sure we will post all the facts in time and each person with all the information at hand can make their own decision.


    People that start up their own companies are generally prepared to put in a lot of work into *their* creation, to make it take shape and grow to be something valuable in the future. This mean that they gladly will bend over backwards in order to make that happen, work long hours, be wage restraint from time to time, etc, etc. This is possible because they know that all the work and effort they put into the company, is accumulated there. If they work at christmas eve to make a project meet its deadline, or if they only take out half the paycheck one month, they know that they will benefit from it in the long run anyway.

    Employees naturally have other priorities, and may not be interested in being as flexible as someone who is "working for themselves", for their own cause.

    Here is a suggestion. Set up a new company, "MorphOS gmbh" or whatever. Genesi will own a part of it. The rest of the stock is divided between the code contributors according to their importance of their input (including MUI and Ambient). Either in shares or in options. One could include the value of any outstanding debts (there seems to be a disagreement about the validity of their contractual claims, but anyway) into these calculations in some way.

    Then bring in a venture capitalist, or make an IPO at some market to bring in a big bag of money. MorphOS is a lot more ready than the products from lots of other IPO's anyway, so I definitely think it would be possible.

    Then MorphOS will stand on its own legs, and Genesi can focus on hardware development but will still be connected to "MorphOS gmbh" through it's partial ownership, and all contributing developers will be working in a *true* team, for their own benefit.

    What would be the problems with an approach like this?
    MorphOS is Amiga done right! :-)
    MorphOS NG will be AROS done right! :-)
  • »15.11.04 - 14:28
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