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Posts: 2502 from 2003/2/24
Wow 6 months and 1 day, didn't realize that it took me that long...
But around some detours and through a few mental blocks here it is, the big one:
As usual:
http://www.steamdraw.homepage.t-online.de/PanelApp.lhaBut 1st:
http://www.steamdraw.homepage.t-online.de/ambient-1.49_beta-250629.tgzSo yes you will need to install a custom Ambient build for this one.
So what do you do:
- a backup (or use a secondary system you won't mind messing up)
- unpack and install the new Ambient
- unpack PanelApp.lha and just dump it over your sys: partition
- reboot
- start PanelApp
What you will get:
- an Ambient based on a recent CVS pull, which should work both on 3.19 and 3.20 beta
- a workbench.library with enhanced AppWindow support
- a "BonusPanel" entry in Ambient prefs as an external class
- "DigiClock" as an external panel class
- an example panel
- Calling prefs from a panel's contextmenu is still it's own app a small shell just pointing to the prefs class
I did need to come up with new APIs in some places and did some shortcuts elsewhere (which will need to be redone/redefined in proper way later on).
For this I will do a separate thread later today to avoid to much confusion in this one.
As a result of this, this release will only work with components from this release so be sure to always replace all components in future releases.
Speaking of which, I hope to able to have those about once a month maybe continuing into the 3.20 release (just 2-200 more weeks) with APIs staying private for quite some time.
[ Edited by Kronos 29.06.2025 - 07:17 ]