• Moderator
    Kronos
    Posts: 2502 from 2003/2/24
    Wow 6 months and 1 day, didn't realize that it took me that long...

    But around some detours and through a few mental blocks here it is, the big one:

    As usual:
    http://www.steamdraw.homepage.t-online.de/PanelApp.lha

    But 1st:
    http://www.steamdraw.homepage.t-online.de/ambient-1.49_beta-250629.tgz

    So yes you will need to install a custom Ambient build for this one.

    So what do you do:
    - a backup (or use a secondary system you won't mind messing up)
    - unpack and install the new Ambient
    - unpack PanelApp.lha and just dump it over your sys: partition
    - reboot
    - start PanelApp

    What you will get:
    - an Ambient based on a recent CVS pull, which should work both on 3.19 and 3.20 beta
    - a workbench.library with enhanced AppWindow support
    - a "BonusPanel" entry in Ambient prefs as an external class
    - "DigiClock" as an external panel class
    - an example panel
    - Calling prefs from a panel's contextmenu is still it's own app a small shell just pointing to the prefs class

    I did need to come up with new APIs in some places and did some shortcuts elsewhere (which will need to be redone/redefined in proper way later on).

    For this I will do a separate thread later today to avoid to much confusion in this one.

    As a result of this, this release will only work with components from this release so be sure to always replace all components in future releases.

    Speaking of which, I hope to able to have those about once a month maybe continuing into the 3.20 release (just 2-200 more weeks) with APIs staying private for quite some time.

    [ Edited by Kronos 29.06.2025 - 07:17 ]
  • »29.06.25 - 06:16
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