Home
Forums
Library
Links
Bounties
Login Block
Nickname
Password
Lost Password?
Don't have an account?
Register now!
Search
Advanced Search
Forum Index
»
User Forums
»
General Discussion
SDL2 sources, progress and ports
Page 1 of 6
1
2
3
...
6
»
BSzili
# 22
Priest of the Order of the Butterfly
Posts: 559 from 2012/6/8
From: Hungary
You can achieve the same exact look with OpenGL, just without wasting precious CPU cycles.
This is just like television, only you can see much further.
»
21.03.20
-
19:07
Page 1 of 6
1
2
3
...
6
»