Priest of the Order of the Butterfly
Posts: 733 from 2006/5/28
From: Germany
I checked the search engine here to find some information on how to create your own skins.
Well i'm not good in design, so what i wanna do is modify existing ones.
My search results are that there is no real HowTo regarding this topic and the only hint that i could find is to use the existing skins as a reference.
And thats where i'm stuck at.
Basically all i wanna do is add some transparency to the close, size,... buttons of the Ferox_3D skin. But no matter what i do the skin will eventuelly not show the buttons as transparent.
The other thing is, how does Ambient know which name the apropriate graphics have in the skin folder?
For example the skin names in Ferox_3D are "WindowTitlebarRActive" and "WindowTitlebarRActiveAlpha".
But there is absolutely no referance to those names wether in the config file of the skin nor elsewhere. So how does Ambient know which file to use?
Now regarding the gadget buttons, keeping the name as it is and just adding alpha channel transparency to the image won't result in a transparent button in the skin. why's that? is this impossible right now in ambient? But making the titlebar of the window transparent is possible though.
I am a bit confused and i hope that someone can help me out with this.
PS: i will of course use the modified skins for personal use only. i won't distribute or upload it anywhere.
[ Edited by Cego 29.12.2014 - 17:23 ]Pegasos II G4 @1.0GHz, 1GB DDR Ram, Radeon 9200Pro, 240GB SSD+160GB HD, MorphOS 3.18, AmigaOS4.1 FE, Debian 8