Hello all, just wanted to announce a game that I'm launching for the iOS platform.
It's called Thor Runes 2+ Blitz.
Coding by me, graphics by Daniel Thomas and music by OJ Oscillation (original title)
http://www.remix64.com/member/oj_oscillation/
Daniel re-created "FROM SCRATCH", Shadow of the Beast 1 Parallax graphic layers at menu screen and the "About box" was created as a Workbench 1.3 window!
screenshot1.jpgtutorial6.jpgIt's already "In review" by apple. I can give some free download codes to the community.
I'll post the link and a promo video as soon as it's released.
How hard it would be to port OpenGL ES and OpenAL to MOS? :)
I would need (free syntax)
* Texture2d.plot (x,y,size,alpha);
* SoundFX.play / rewind / stop / volume
If I port that, I would be eligible for a rv300 beta driver?