games
  • Paladin of the Pegasos
    Paladin of the Pegasos
    poundsmack
    Posts: 1346 from 2003/6/8
    From: USA California
    ok i think morphos should have 2 ports.
    1. The Torque game engine. with this we can have any one of these games for morphos ported with little to no problems http://www.garagegames.com/
    my personal favorite being "Dark Horizons Lore" whitch is just like mechwarior but better. http://www.darkhorizons-lore.com/news.php also the incredibly good game "legends" a first person shooter very much like and even better than quake 3 http://hosted.tribalwar.com/legends/ .

    2. the Crystal Space engine. http://crystal.sourceforge.net/tikiwiki/tiki-view_articles.php with this engine we could have games like "Planeshift" http://www.planeshift.it/main_01.html and "Once" http://once.sourceforge.net/ and
    "Kings Quest IX" http://www.kq9.org/cgi-bin/home.cgi

    well those 2 game engines could open up a world of posabilities and both of them are very portable. tell me what you think.
    "Poundsmack, official morphzone thread creator" -LorD
    "Wanna be lord of the avatars." -JKD
  • »06.02.04 - 08:17
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Posts: 125 from 2003/9/8
    From: Czech Republic
    Dark Horizons Lore is very similar to Shogo as I saw. I prefer more racing games.

    What about Racer.nl ? I have downloaded it for PC (P3/600, + RivaTNT2), and it is fantastic! I think, G3/600 with Voodoo3 will be enough for playing.
    JACK - 3D gfx artist
    Config: Pegasos 2 G3/600 MHz, 256 MB SDRAM (Kingmax), ATI Radeon 9200 Pro 128MB, 120 GB HDD

    My new web: http://jack-3d.wz.cz
  • »06.02.04 - 08:31
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    poundsmack
    Posts: 1346 from 2003/6/8
    From: USA California
    very unportable engine...when it won on the game poll i was gona have a go at porting it but it has to many dependencies morphos does not have yet.......when the time is right i will make a go at porting it.
    "Poundsmack, official morphzone thread creator" -LorD
    "Wanna be lord of the avatars." -JKD
  • »06.02.04 - 08:52
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  • Acolyte of the Butterfly
    Acolyte of the Butterfly
    Posts: 125 from 2003/9/8
    From: Czech Republic
    OK, try to port stuff what you can and what is possible now under MOS. I saw many other Dark Horizons Lore screenshots, and it would be very good game. Good luck ;o)
    JACK - 3D gfx artist
    Config: Pegasos 2 G3/600 MHz, 256 MB SDRAM (Kingmax), ATI Radeon 9200 Pro 128MB, 120 GB HDD

    My new web: http://jack-3d.wz.cz
  • »06.02.04 - 09:32
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    poundsmack
    Posts: 1346 from 2003/6/8
    From: USA California
    i don't want to take either of those eforts on my myself, dark horizons lore people said if the engine was ported they would port the game (discussion we had a long time ago) and i am assuming i would have to do planeshift but Legends would have to be ported by the authors as it is not open source but i think they said somehting along the same lines as they would port it if the engine was ported.
    "Poundsmack, official morphzone thread creator" -LorD
    "Wanna be lord of the avatars." -JKD
  • »06.02.04 - 09:52
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  • Paladin of the Pegasos
    Paladin of the Pegasos
    poundsmack
    Posts: 1346 from 2003/6/8
    From: USA California
    i wana know what more people think about those u game engines before this post cycles out of existance
    "Poundsmack, official morphzone thread creator" -LorD
    "Wanna be lord of the avatars." -JKD
  • »06.02.04 - 17:05
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