Priest of the Order of the Butterfly
Posts: 874 from 2007/4/9
From: Kingston upon ...
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Kronos wrote:
Just a few hints/notes:
Old panels used some MUI-internal stuff for backgrounds (the same you get when setting the backgrounds for other MUI-windows), this doesn't work when transperancy comes into play.
Ah, thankyou for that. At least I know there's a reason.
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The drag-gadget is offcourse unaffected (would be quite hard to make out), but you can just hide it (will reappear when mouse is over it).
[whiny voice]On the old panels... [/whiny voice] only the (white) arrow of the drag gadget remained unaffected. The drag-gadget background conformed to the colouring of the panel. It looks much nicer that way.
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"Locked" really just refers to wether dropped objects will be inserted or used as arguments for the app they were dropped over. Not really sure wether fixing a position should really be mixed into that option. There might be more options on positioning later on.
[whiny voice]On the old panels... [/whiny voice] locking also locked the position of the panel. This makes a lot of sense when you use the 'zipping' aspect of panels, since you don't want to accidentally drag your panel around when trying to zip/unzip. Can we have this back, pretty please?
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I couldn't reproduce your GFX-issues while zipping here. What HW did it happen on ? Do you have "enhanced display" active ?
Powerbook 5,6 and yes, along with double/triple buffering. I think I've figured it out - it happens pretty fast, must have had some cpu load the first time slowing it down a bit to make it more visible.
When unzipping, the mouse coursor is (obviously) above the drag/zip gadget. As the panel unzips, each icon appears under the drag gadget (and cursor), and briefly flashes (depending upon the 'highlight' icon effect chosen in prefs).
It appears that during the unzipping animation, all icons flash their 'highlight' effect at once, so as each new icon appears under the mouse pointer/zip gadget the whole panel sort-of flashes. It's more noticable when using a high contrast (eg the 'negative') highlight icon effect.
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And last, screenbars are NOT part of Ambient, so they have no place in Ambient-Prefs.
Fair enough. I do think they belong somewhere other than where they are though.
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