MorphOS Developer
Posts: 2972 from 2003/3/5
From: Canada
Quote:
JuLieN wrote:
I already ported my chess engine last year to MorphOS, but it was a pure cli program and so had nothing specifically amigaish in it. Now a GUI is something totally different. :)
I wouldn't start from going this low level, into exec or intuition - that is going to be a steep learning curve to say the least. Why not go with MUI and offload your engine work into a Slave.mui class? Making a MUI application is a lot easier than using intuition.