• Paladin of the Pegasos
    Paladin of the Pegasos
    Jupp3
    Posts: 1193 from 2003/2/24
    From: Helsinki, Finland
    Quote:

    Perhaps something like spindizzy would be nice too.{/quote]
    Well, I was thinking about that a bit too... But untill later, "it's only sprite" :-)
    Quote:

    1. a level editor.

    2. a method to send these "levels" to other gamers.

    3. use a database structure to allow for new "block" types to be added with expansion packs. (like spring-boards, car-washes, OOH and mini-gold traps! You know, little windmills and dinosour tunnels!)

    Absolute must haves - all 3 of them (Was already thinking of those...)
    Quote:

    online multiplayer gaming support

    Well, don't really know about that... I'm concentrating on one player game for now...
    Quote:

    big resolution ( its morphos, is RTG !!

    Well, I've thought a bit about having many resolutions for blocks, but currently, I have set, I designed for 640x480 resolution in mind...

    The game has and will have 8bit graphics, and before someone starts screaming I should use =>16bit, 8bit DOES have certain "advantages", many of which I'll be using in my game...

    (Including, but not restricted to palette fading...)
    Quote:

    very well made intro ( or no ? :) )

    Don't really know about that... But in any case, that's likely something, that can & will be left "for later"
    Quote:

    joystick support

    Well, that will be quite must-have...

    And about a few "features" I was considering...
    -Possibility to have different "Basic colours" for blocks for each level
    -Doing many selectable "designs" for ball, with user selectable colours
    -About blocks, maybe have seweral sets of them, all (some) with own palettes, that can be different for different levels
    -Having quite some blocks, that don't really affect gameplay, but can be used to make level look cool :-)
    Well, that's what I've been planning for first version...

    But current version has one BIG restriction, that will likely stay there, untill there's actually "playable" version of game: It can only have one onscreen "sprite" (the ball)

    Yep, it's as bad as it sounds, but I won't likely be "fixing" that untill some time later, have to concentrate on other things first....
  • »18.09.03 - 07:08
    Profile Visit Website