• Acolyte of the Butterfly
    Acolyte of the Butterfly
    deka
    Posts: 131 from 2013/2/12
    From: Hungary, Kecsk...
    Quote:

    koszer wrote:
    Quote:

    I think, it is the problem of SDL implementation...


    I think it's rather the problem of lazy developers when it comes to main game loop code.




    I don't know SDL well, but it is also an event driven system. Yeah, probably the main loop is too busy and the programmers missed to put a usleep() there. The question is, that do these programs behave similarly on every platform?
  • »18.01.17 - 10:23
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