• Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    Posts: 564 from 2004/4/15

    some little changes. I add fog to the scene and cleaned up the source.
    It's now looking like this on linux: landscape_fog_linux.png

    Next steps:
    - find out what's going wrong on mos
    - use Color arrays per vertex instead of materials (paint water blue, and so on, ...)
    - object groups
    - animation

    I really could not find the error in my code.
    The vertex and normal arrays are ok, I also checked every gl function call with glGetError(), nothing.
    I also looked into the autodocs but I could not any usefull hint.
    The vertex and normal count for my landscape is 151686, could that be the problem?

    [ Edited by eliot 09.01.2017 - 04:11 ]
  • »08.01.17 - 18:08