Priest of the Order of the Butterfly
Posts: 516 from 2004/4/15
some little changes. I add fog to the scene and cleaned up the source.
It's now looking like this on linux: landscape_fog_linux.png
- find out what's going wrong on mos
- use Color arrays per vertex instead of materials (paint water blue, and so on, ...)
- object groups
I really could not find the error in my code.
The vertex and normal arrays are ok, I also checked every gl function call with glGetError(), nothing.
I also looked into the autodocs but I could not any usefull hint.
The vertex and normal count for my landscape is 151686, could that be the problem?[ Edited by eliot 09.01.2017 - 04:11 ]