Priest of the Order of the Butterfly
Posts: 508 from 2004/4/15
I just implemented building height maps based on pgm files.
On linux everythings is looking good: heightmap_linux.png
But on MorphOs it's looking quite bad: heightmap_mos.png
Currently i do not know what is going wrong on MorphOs, I am too tired to debug it this evening.
Are there any limitations like memoy size when using glBufferData which I should care about?
Hmm, the first 5 rows are rendered, the rest is missing?heightmap2_mos.png
It's certainly somewhere in my code (wrong size), but it does no show up on Mac or Linux.[ Edited by eliot 07.01.2017 - 20:08 ]