Priest of the Order of the Butterfly
Posts: 633 from 2004/4/15
Ok,
I just implemented building height maps based on pgm files.
On linux everythings is looking good:
heightmap_linux.pngBut on MorphOs it's looking quite bad:
heightmap_mos.pngCurrently i do not know what is going wrong on MorphOs, I am too tired to debug it this evening.
Are there any limitations like memoy size when using glBufferData which I should care about?
EDIT:
Hmm, the first 5 rows are rendered, the rest is missing?
heightmap2_mos.pngIt's certainly somewhere in my code (wrong size), but it does no show up on Mac or Linux.
[ Edited by eliot 07.01.2017 - 20:08 ]regards
eliot