Order of the Butterfly
Posts: 347 from 2003/10/12
From: 1 AU, EU, DE/HU
OK, since a few exciting things happenned around FPC/MorphOS lately, time for a little progress report. The FPC 2.0.2 release is just to be released, MorphOS packages already done, just waiting for the links to be put out on the main site, and for the announcement. Unfortunately i'll leave the city for about a week or so on monday, so i can't wait till the official release happens.
So let's see what's changed since 2.0.0:
* Added datatypes.library support
* Added OpenGL/TinyGL support. It's not finished yet, but already allows to do things like
this,
this or
this.
* File handling code had some big overhaul, cleanups, and overall it's a lot more stable and robust now.
* Debug mode in the runtime libraries. It sends messages to MorphOS logserver about file and memory management when you want it to do so. (release RTL is built w/o this, you need to rebuild RTL to use it)
* Hopefully fixed FPU initialization of RTL
* Added fancy new eyecandy
truecolor icons for directory and documentation. Thanks to Andre 'JoBBo' Siegel for the icons. You can happily browse FPC directory from Ambient now.
* Unix->Amiga path conversion was broken is some cases for linker script generation. Fixed.
Of course the above doesn't include the countless minor fixes for MorphOS, and generic fixes in the compiler which happenned between 2.0.0 and 2.0.2.
And now some teasers, to see what will come for 2.0.4... MUI support!
The first PPC native MUI software in Pascal!
First really working stuff. And to show something more advanced:
a simple custom class, written in FPC. Seems like we're really getting somewhere lately... I hope you like the progress. Feedback welcomed.
![:-)](https://morph.zone/images/smilies/smiley_2.gif)
[ Edited by Chain-Q on 2005/11/28 7:07 ]