AnnPEGCC - compile PortablE programs inside Annotate
  • Order of the Butterfly
    Order of the Butterfly
    ChrisH
    Posts: 167 from 2009/11/26
    Thanks to the release of Annotate v3.0.1, I am finally able to release a little program I wrote which allows you to compile PortablE code from inside the Annotate editor. So for example, say you are editing the code "MyBrilliantGame.e", then you can go to Annotate's Tools menu, and choose "PEGCC & Run" to compile & run it :-)

    While I personally prefer to compile & run stuff from the Shell, quite a few people have asked for this, so here it finally is!

    You can download it from here:
    http://cshandley.co.uk/temp/AnnPEGCC_r1.lha

    Don't forget to download Annotate v3.0.1 if you don't have it:
    http://www.onyxsoft.se/annotate.html

    As this is the first release, please let me know if you have any problems with it...

    Note that it has unfortunately NOT been tested on MorphOS due to my non-booting Efika, but as it works on AROS & AmigaOS4 I am hopeful it will work on MorphOS too.

    [ Edited by ChrisH 19.12.2012 - 19:45 ]
    Author of the PortablE programming language.
    It is pitch black. You are likely to be eaten by a grue...
  • »19.12.12 - 18:45
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  • Order of the Butterfly
    Order of the Butterfly
    Samurai_Crow
    Posts: 172 from 2009/12/10
    From: Minnesota, USA
    I'll be a tester as soon as I figure out how to get Annotate to work on MorphOS.
  • »05.01.13 - 10:07
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