• ASiegel
    Posts: 1372 from 2003/2/15
    From: Central Europe
    Quote:

    deka wrote:
    If I use bigger than 4096x4096 textures, the 1:1 view of the texture becomes very undetailed...
    With smaller textures, it looks fine.

    Is it possible to solve this problem somehow?

    What graphics chip do you use for testing? GPUs tend to have maximum texture size limitations and the downsizing of your textures (undetailed representation) might be the result of a technical "fallback".
  • »13.06.16 - 10:27
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