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TinyGL
deka
# 4
Acolyte of the Butterfly
Posts: 136 from 2013/2/12
From: Hungary, Kecsk...
Hi!
I'm working on an OpenGL photo viewer app and experienced a serious problem:
If I use bigger than 4096x4096 textures, the 1:1 view of the texture becomes very undetailed...
With smaller textures, it looks fine.
Is it possible to solve this problem somehow?
»
13.06.16
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08:45