Acolyte of the Butterfly
Posts: 109 from 2013/12/5
Just added sensors.library-support to my framework, especially to support xbox360 controllers.
Works, but either I'm drunk or the two analogue sticks of the gamepad report their axis data the wrong way:
if I do a vertical up/down movement I get a message with a SENSORS_HIDInput_EW_Value instead of SENSORS_HIDInput_NS_Value and for left/right I get NS instead of EW.
So essentially, if I push up I get left, for down I get right, for left I get up and for right I get down.
The digital-direction-hat of the gamepad works as it should.
Is there some gamepad configuration inside MorphOS that I don't know of and that may be the reason for this (like some calibration settings that's off, mapping vertical to horizontal and the other way around)?