Priest of the Order of the Butterfly
Posts: 602 from 2010/10/27
This is the problem with commercial ventures like this. The consumer throws down money expecting that if there are any bugs in relation with the "supported" hardware they purchased, that they will eventually be worked out and improved upon.
First and foremost I purchased this unit to see if my Odamex project would run on it. I came to find that without OpenGL, that the machine could do Odamex fine, but the frame rate on my project dropped to low at points to make it playable.
I then figured I would use this for a fast means to run classic software (which was initially the main draw of MorphOS back in the day. As fate would have it though, not only is the audio buggy (just launch Digibooster 2.x and switch the screens a few times while a song is playing), but also support for the serial port was never written which still leaves me without access to a MIDI device for use with HD-Rec.
It would also appear that Camd for MorphOS still needs some work so even if I had access to a MIDI adapter via the serial port, I'm still not certain I'd be able to use it.
Likewise considering that backwards Amiga support used to be a highlight on the list of the MorphOS agenda, I still don't understand why there was never software written such as like Amithlon and OS 4 have that allow you to re-direct all Paula output to your sound card via AHI, or even the ability to trick the software to thinking you are using a Matrix or what ever it was called, which again would give us access to OctaMED Sound Studio.
Last but not least I still am experiencing artifacting with most of my classic Amiga graphics applications. There are some features which I was told that if I turn off, should reduce that chances of that happening. I took care of the ones which I knew how to access, but the others were elusive and I can't find any clear place to disable them.
Again that's another feature I'd like to see in MorphOS is something that makes it easy to turn off or turn on what ever it necessary to make older software more usable. If classic gfx programs don't artifact on a classic Amiga supporting a PCI video card, then I'd hope to see the same results on MorphOS if possible. Again, there are not many native applications for MorphOS, and a lot of them are ports, so what is the benefit of paying for a commercial OS that on the one hand, is getting better and better every day, yet at the same time leaves a lot of hardware neglected and the backwards support neglected. I don't think it is wise to move into the future of Intel or ARM processors and no backwards compatibility until support for what previous customers paid for (and intended for) is more fleshed out.
After all, what good is an Amiga clone if it's use in regards to multi-media creativity is so finite?
Sorry if I seem pissy, I love MorphOS I really do, and I hope the best for it, but stuff like this kind of stings, especially in the wallet and patience department.
P.S. Please don't tell me to learn how to code, I'm busy making my own game, writing musick, writing, doing video, enjoying nature, smashing tell-lie-visions, and all manor of other things, so I'll leave the coding to the coders till maybe some day I have more time and passion to investigate it my self. ;)
"I hope life isn't a big joke, because I don't get it." - Jack Handey
Registered MorphOS user, Amiga user, and Atari 8-bit user.