• Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12085 from 2003/5/22
    From: Germany
    > Hardware banging is allowed on NatAmi but, obviously, if you access the
    > 3d core by banging the hardware, then there's no way you'll be able to run
    > that on a Classic with a graphics card.

    I know that. That's what I've been saying in this thread all along. What I was explicitely asking about was *non*-banging software that you said could be "recompiled for [...] SuperAGA".

    > SuperAGA will be backward compatible to the non-hardware banging via
    > the programming API

    Yes, that's exactly what I meant. So there's no need for non-banging software to be "recompiled for [...] SuperAGA". After all, abstracting from specific hardware components is the whole point of using higher level APIs.

    > What I meant about recompilation, was that the apps that were compiled
    > for OS 4 and MorphOS that used SDL and OpenGL could be recompiled
    > for NatAmi to run under AROS 68k.

    So the "recompiled for [...] SuperAGA" part of your statement was just there to cause confusion. Thanks for clarification :-)
  • »21.06.11 - 15:34
    Profile