Cell/B.E.
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12164 from 2003/5/22
    From: Germany
    > the Wii's hardware is much closer to the specs used by a netbook
    > (of sorts), which is likely going to pick up steam in the future

    Just 2 points:

    - only 88 MiB RAM
    - closed GPU documentation

    > Regarding the CELL, [...] the technology hasn't really matured to
    > the level it needs to be for use outside of the IBM/Sony nest.

    Yes, or to say it with the words of Ray Bryant, IBM's Director of Games and Power Solutions, as kindly brought to us by Jim in this very thread:

    "IBM has not invested in the engineering work and documentation to support Cell BE as a standard, off-the-shelf component product that would be available for sale to anyone."
  • »05.02.09 - 20:11
    Profile
  • Order of the Butterfly
    Order of the Butterfly
    Neko
    Posts: 301 from 2003/2/24
    From: Genesi
    Quote:

    He explicitely refered to XenoN CPU, not to XenoS GPU.


    IBM own that, too. I was merely making a point that you can buy every IP in the Xbox360 from the people who designed it.

    Nearly everything in the Xbox360 is subcontracted out. Microsoft are not a Power Architecture licensee so they cannot make Power Architecture processors. IBM own all the technology inside for the CPU. AMD own all the graphics IP. The southbridge (USB ports, DVD drive, etc.) is by SiS I think.

    You cannot buy the exact chips, but several analogs are available on the market from each supplier, and certainly nearly every IP component inside is not directly owned by Microsoft - I doubt Microsoft bought an exclusive license to SiS's USB and SATA controller, for example, or had a brand new core designed.

    What Microsoft do own is the case design and the OS on top, the weirdo wireless protocol they use for controllers (and maybe the chip that drives it since it's probably very similar to the ones the Keyboard & Mouse division use), and of course a whole department for media and game provisioning, development and publishing, which is what makes a successful console.
    Matt Sealey, Genesi USA, Inc.
    Developer Relations
    Product Development Analyst
  • »06.02.09 - 18:49
    Profile Visit Website
  • Just looking around
    Frek
    Posts: 15 from 2007/9/4
    Designed by ATI, Microsoft controls the IP of the GPU; meaning, Microsoft can manufacture and do what it wishes with Xenos (although contract states they can't stick it on graphics cards and start selling it to the public).

    Microsoft has their own license to use and manufacture the CPU used in the Xbox 360, and thus we see their logo on the chip itself.
  • »08.02.09 - 11:28
    Profile
  • Jim
  • Yokemate of Keyboards
    Yokemate of Keyboards
    Jim
    Posts: 4977 from 2009/1/28
    From: Delaware, USA
    While Microsoft may have purchased the IP for the Xenon CPU from IBM, from what I've heard the processors have been manufactured by IBM and Chartered Semiconductor. Knowing IBM's past practices, this purchase probably doesn't prevent IBM from creating similar designs. In fact, I think I've seen a statement from Microsoft alluding to the fact that IBM could implement the enhanced floating point capabilities (of the Xenon) on other Cell and Power based products.
    "Never attribute to malice what can more readily explained by incompetence"
  • »10.02.09 - 17:28
    Profile
  • Just looking around
    Frek
    Posts: 15 from 2007/9/4
    You're right, I don't have any personal insight in this chip, I just say what a little bird told me- however...

    Most "manufacturers" outsource the actual manufacturing process to other companies, so yes IBM still builds the chip under the Microsoft brand :)
    But it doesn't mean Microsoft are forced to use IBM as the builder, if they find another plant they could move the construction there.

    And yes IBM still owns the underlying PowerPC core, nothing stops them from reusing solutions used on this chip. They just can't offer this product to other parties as it is.

    Just curious but what enchanted floating point capabilities? the only difference except for multiplecores are the extended vector instructionset (VMX-128) afaik.
  • »10.02.09 - 19:47
    Profile