G5 PowerMac videocard with MorphOS?
  • Priest of the Order of the Butterfly
    Priest of the Order of the Butterfly
    connor
    Posts: 650 from 2007/7/29
    Quote:

    Andreas_Wolf wrote:
    > if you can find the editor icon on macOS there is
    > no reason why you cannot find it on MorphOS.

    I think the difference between the two OS in this regard is that double-clicking a text file in macOS opens it in an editor, not in a viewer, so that he didn't have to find an editor icon there.


    But he has Amiga experience! (with starting games *ahem*)
    And he has super clear memory about everything that worked and failed in the past!
    And he does not come to the idea to look on the harddisk for an editor.
  • »02.05.25 - 16:33
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  • jPV
  • Yokemate of Keyboards
    Yokemate of Keyboards
    jPV
    Posts: 2153 from 2003/2/24
    From: po-RNO
    Quote:

    connor wrote:
    Quote:

    jPV wrote:
    I always enable the Debug screenbar module, and then enable the Activity Light on its settings.



    Which activity light do you mean?


    Right click the screen depth gadget, select "Settings...", select "Debug", and then on the right hand side of the window you'll see the "Activity Light" checkmark.

    When it's enabled, the background of the Debug screenbar module becomes red ("lights up") always when the debug log has some content. Then you see quite immediately if something has triggered something that causes lines in the log when there's an alerting red square in your screen title bar. If you clear the log (from the popup menu of the Debug screenbar module), the red square disappears and everything looks normal until something new hits in the log.

    Another option would be to keep the LogTool window always open to see all log entries in real-time, but I think that Activity Light in the Debug module is a better and more delicate compromise for monitoring issues in your system in daily use.
    The wiki based MorphOS Library - Your starting point for MorphOS
    Software and other things made by me
  • »02.05.25 - 17:53
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12385 from 2003/5/22
    From: Germany
    > Microsoft had planned a Windows that could run Amiga programs
    > a long time ago, but nothing came of it.

    I've never heard of that. Any more info?
  • »03.05.25 - 01:07
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12385 from 2003/5/22
    From: Germany
    > on MorphOS you need UAE or (if the game can be startred
    > from Workbench at all) WHDLoad.

    Using WHDLoad on MorphOS also requires UAE.
  • »03.05.25 - 01:19
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12385 from 2003/5/22
    From: Germany
    > The default tool that opens a text file is a text VIEWER,
    > not an editor. This is done for speed reasons.

    Speed reasons? How much longer does it take to open the file in Ed?
  • »03.05.25 - 01:27
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12385 from 2003/5/22
    From: Germany
    > bigfoot helped the OS4 team to make OS4 run on X5000.
    > Without him they would not have made it (or later).

    Do you refer to bigfoot's Ethernet driver? Hyperion supplies its own driver done by Jamie Krueger, btw.
  • »03.05.25 - 01:46
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  • Order of the Butterfly
    Order of the Butterfly
    Krisz
    Posts: 154 from 2023/3/22
    Quote:

    koszer wrote:
    Quote:

    Krisz wrote:
    So far the game has started, although with faulty graphics, but it worked
    and I don't understand why it doesn't now



    It doesn't, because you're a troll by all means. If you set the screenmode to 16 bit, the game won't run with these Wazp3D settings. If you set the screenmode to 24 bit, the game runs normally.

    HERE'S A VIDEO MADE ESPECIALLY FOR YOU, KRISZ.

    That's my last entry to this pointless thread. You're a confirmed troll, mister. Go get some life somewhere else.


    It's interesting that no matter what I do or write, your immediate response is that I'm a troll.
    How the hell do you think I'm supposed to know that the game doesn't start in all screen modes?
    I've mentioned a few times that I used AmigaOS when I was playing Wipeout and on AmigaOS it didn't matter what screen mode I set it to
    maximum it didn't load the game in the correct aspect ratio but it started
    You think I'm doing it for fun?

    I want a system where I can use my older Amiga games, and newer ones written for MorphOS or even OS4.
    I have better things to do than troll.
    By the way, I really appreciate the video you shared specifically for me.

    Thank you for taking the time to do this.
  • »03.05.25 - 13:48
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  • Order of the Butterfly
    Order of the Butterfly
    Krisz
    Posts: 154 from 2023/3/22
    Quote:

    connor wrote:
    Quote:

    Andreas_Wolf wrote:
    > if you can find the editor icon on macOS there is
    > no reason why you cannot find it on MorphOS.

    I think the difference between the two OS in this regard is that double-clicking a text file in macOS opens it in an editor, not in a viewer, so that he didn't have to find an editor icon there.


    But he has Amiga experience! (with starting games *ahem*)
    And he has super clear memory about everything that worked and failed in the past!
    And he does not come to the idea to look on the harddisk for an editor.



    Thanks for the many replies
    especially those that weren't written in a teasing manner

    If you're not angry, I wouldn't answer everything because I would have to give a lot of answers and due to my lack of English knowledge...
    By the way, I would like to note that my knowledge of the Amiga did not end with launching a game.
    I used to use not only games on Amiga, but also many user programs and I could write scripts, but I think that was 20 years ago.
    Unfortunately, I've forgotten a lot since then
    the reason for this is that I've only been using Windows and MacOS since then
    By the way, I also mentioned at the beginning that there was a time when I booted MorphOS from a CD and it still froze.
    What actually happened was that the old HDD that I was using on my "pegasos" machine was full of old pictures, videos, etc. and I didn't want them to be lost and I connected it to the Mac using a dock and tried to copy the data to a pendrive
    It kept freezing while copying, but the HDD is in perfect condition and so is the Pendrive
    It took me 2 days to save the approx. 3 gigabytes of data.
    So the system froze on G4 and now on G5
    but I just looked up here for a while
    until I have an SSD to reinstall MorphOS on, I don't think there's much point in trying any further
    Thank you to everyone who answered my questions in a normal human way and to those who didn't in a so human way :)
  • »03.05.25 - 14:09
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  • Yokemate of Keyboards
    Yokemate of Keyboards
    Andreas_Wolf
    Posts: 12385 from 2003/5/22
    From: Germany
    > How the hell do you think I'm supposed to know
    > that the game doesn't start in all screen modes?

    His second Wipeout 2097 video shows the 24bit setting with which the game works. When you decided to select 16bit, it didn't work. It wouldn't have been far-fetched to at least give 24bit a try based on this.
  • »04.05.25 - 15:14
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  • Order of the Butterfly
    Order of the Butterfly
    Krisz
    Posts: 154 from 2023/3/22
    Quote:

    Andreas_Wolf wrote:
    > How the hell do you think I'm supposed to know
    > that the game doesn't start in all screen modes?

    His second Wipeout 2097 video shows the 24bit setting with which the game works. When you decided to select 16bit, it didn't work. It wouldn't have been far-fetched to at least give 24bit a try based on this.


    It's one thing that the video had a 24-bit screen selected, but that didn't tell me that the game wouldn't run in 16-bit.
    I also set the system screen resolution to 16-bit.
    It doesn't matter because I couldn't get the game to work properly even with a 24-bit screen, so I'll leave it at that.
  • »04.05.25 - 18:57
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  • jPV
  • Yokemate of Keyboards
    Yokemate of Keyboards
    jPV
    Posts: 2153 from 2003/2/24
    From: po-RNO
    Quote:

    Andreas_Wolf wrote:
    > The default tool that opens a text file is a text VIEWER,
    > not an editor. This is done for speed reasons.

    Speed reasons? How much longer does it take to open the file in Ed?


    Yeah, I don't think it's ever been about speed, it's just traditionally been better to have different programs for different uses. I've never liked to open text files in an editor by default, because I mostly open them for reading (ReadMe files and other documentation etc.). It's quite rare when I actually need to edit anything compared to reading, and even then I want something more capable than a too simple editor.

    Traditionally "viewers" have been specially designed for viewing, they have quicker access to functionality like search, scroll, they can show ansi colors and other formatting, etc... and most importantly you can't accidently start editing the file :)
    The wiki based MorphOS Library - Your starting point for MorphOS
    Software and other things made by me
  • »05.05.25 - 08:18
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  • Order of the Butterfly
    Order of the Butterfly
    Krisz
    Posts: 154 from 2023/3/22
    Quote:

    jPV wrote:
    Quote:

    Andreas_Wolf wrote:
    > The default tool that opens a text file is a text VIEWER,
    > not an editor. This is done for speed reasons.

    Speed reasons? How much longer does it take to open the file in Ed?


    Yeah, I don't think it's ever been about speed, it's just traditionally been better to have different programs for different uses. I've never liked to open text files in an editor by default, because I mostly open them for reading (ReadMe files and other documentation etc.). It's quite rare when I actually need to edit anything compared to reading, and even then I want something more capable than a too simple editor.

    Traditionally "viewers" have been specially designed for viewing, they have quicker access to functionality like search, scroll, they can show ansi colors and other formatting, etc... and most importantly you can't accidently start editing the file :)

  • »05.05.25 - 08:50
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