Priest of the Order of the Butterfly
Posts: 559 from 2012/6/8
From: Hungary
There are still some graphical glitches, the most serious being the lack of fog. This is actually a combination of two unimplemented features in TinyGL (GL_FOG, glClearColor). The game has a fallback to the Q3 style fog, but glClearColor must be implemented to have the correct look.
Some levels are effected more badly then others. Outdoor ones with fog will look pretty bad:
- mp/ctf2
- hoth2
- t1_rail
- t2_trip
- taspir1
- vjun1
This is just like television, only you can see much further.