Priest of the Order of the Butterfly
Posts: 559 from 2012/6/8
From: Hungary
I thought dynload.library requires manual C library initialization, at least that is how RTCW loads its game modules. I already linked the affected code, and the crash happens when the "automatic" destructor frees a class member. Where am I supposed to add that debug code for that?
This is just like television, only you can see much further.