Paladin of the Pegasos
Posts: 1193 from 2003/2/24
From: Helsinki, Finland
I think all OpenGL screens should automatically be multi-buffered. Of course there can still be tearing, if buffer is swapped mid-frame.
TGLSYNC should be enabled by default, but can be done manually with setenv TGLSYNC 1 (0 disables it, and will draw frames as fast as it can)