Posts: 91 from 2020/12/24
The problem with The_Artifact is related somewhat as the bug with "doublevision": Image is showed upsidedown.
The same as the Grabber: When you twist in space objects, image is also downside.
Also the anims at the beginning of Resurrection of Devil and further: FPS go really down in particular instances (like being in front of a portal).
In normal D3 besides doublevision, when you go to Berserker mode all goes downhill.
The functions that add those effects are in PlayerView.cpp ( neo/game/ and neo/d3xp/ ):
Some code for other platforms out there have changes in those functions related to similar issues but still no luck applying it.
This problem was already present with the old tinygl.
Deja Vu. I think that already talked about it.
[ Edited by Cowcat 13.09.2022 - 08:37 ]